Oh, yes.. it’s coming. And am I ever excited about it. It has completely revitalized my Sims addiction, and I’ve been closely following it’s developments. (Mostly via SimsVip) I know a lot of people have been very polarized about it, many people are saying they’re not going to switch, they don’t like the changes, they don’t like the things that have been cut from the game.. etc etc. However, being the computer/game geek that I am, I have a bit of a unique perspective on those things. I know that changes are often good for a game series. Historically, the Sims base games have always been very bare-bones. In fact, it took me a rather long time to switch from Sims 2 to 3 just because I was waiting for more features to be added. In some ways, I regret missing the early days of 3.. but in others, it worked out. Every time Sims gets updated, there are things I have missed from the previous incarnations, but on the whole, the changes each time they upgrade the game have been extremely positive. So.. I’m ALL for this new iteration of the series. I know pools and toddlers aren’t in the base game.. and there’s no work or school lots.. and there’s going to be more loading screens with a less open world. Although I am disappointed with these (mostly about the toddlers and lack of work lots), I am very interested to see where it’s going. The new Create A Sim features and abilities look amazing.. and the Build Mode upgrades… WOW! – look amazing. I can’t WAIT to build houses with these new tools! The graphics look great, and I am SO very happy about the changes they’re making to build mode. There is absolutely NO WAY that I will not be getting Sims 4 and playing it! That being said, I have no plans to be completely switching from Sims 3 to 4 initially… as I already mentioned, the base game is usually pretty vanilla.. and I really like having lots and lots of options available during play, so I won’t be doing a final switch to 4 until more expansions are out. Which means I will still have plenty of time to play (and hopefully finish) my challenges in Sims 3 before I make an ultimate switch to 4. (Which is good news for anyone who likes the stories – including me!)
Yes, I started playing Sims way back with the first one… and I was hooked nearly right away. I still have the whole game, including all expansions, installed on my computer.. and I even occasionally load it up and play a bit! 🙂 Most of the time back then, my time was spent building houses and neighborhoods, but I did play with the simmies quite a bit too. I have lots of fond memories of the first game, and my addiction to the series has only grown since then!
Things I miss:
- Magic Town!!!! Man, that place was the very best. The magic system really was quite a challenge! There was so very much flavor involved with the town, and having a completely separate “MagiCoins” currency was a fun idea. This is what I usually go back to Sims 1 to play – just to mess around. I loved the baby daffodil-munching dragons, and all the work involved in getting spell reagents… and the HUGE amount of work needed to actually purchase a Magic Town home.
- Superstar. Cliche, but I really liked it. The way you did the different careers were really interesting, in my opinion, and it completely over-rode my dislike of everything celebrity and “fashionable” in today’s culture.
- Pet Shows. Seriously, those were fun. The Unleashed pack really did add quite a lot to the game, and all the different things you could do with the little furry creatures was a lot of fun.
- Bella Goth. (Enough said.. lol)
Things I DON’T miss:
- Kids never aging up. This annoyed me no end. Really, I utterly hated the never-ending or progressing way the game handled.
- The graphics. Boy, does that game look dated now! 🙂
I was all-in on this game right away. I bought it right after it came out, and I really never looked back (except for the occasional re-visit to magic town).
Things I miss:
- Open For Business expansion – there were so many things you could do with this, and it was ALWAYS a big challenge. I thought it really stepped up the difficulty factor, as well as just being plain fun to actually own the city’s stores and lots and stuff.
- Strangetown – enough said. I think I actually ended up playing here more than Pleasantville. For some reason, I was never able to get into Veronaville or the other towns.
- Apartments – again, ’nuff said. It made building ye olde trailer park so much easier, and moving out sims SO much cheaper.
- Sims 2 aging – other sims not aging when I’m playing one family. Sims 3 is so much harder to keep tabs on what is happening in the rest of the town..
- More alien babies!
- The University system was so much better in Sims 2. Having to go multiple times in 3 is annoying (although getting multiple degrees is nice)
- Freetime Hobby system and clubs – those were fun, and being able to skill up in them was so much better than the way sims 3 does toy making and such.
- Sims being able to have different types of sickness and die from them. (Kill the sims and collect different ghosts was SO much fun in 2! – not so much fun in sims 3, playable ghosts make weird noises and move SO slowly!)
Things I DON’T miss:
- The weird good/bad/nuetral witch thing. It was so hard to switch between, and the constant glowy-ness always bugged me to no end.
- Trying to find the count or countess to turn into a vampire. It always took forever!!
- Sims 2 aging – just to be wishy washy.. in some ways I don’t miss having to play all the families in a rotation, it’s nice to have the rest of the town just keep rolling on.
- The “chemistry” system… it just never made sense in the coding as to which sim would like which. At it’s heart, it was nice to have attractions to other sims.. but, jeez.. be consistent!
- Not being able to control the pets.
It took me a really long time to switch to Sims 3. Partially because of budget, and partially because I really liked Sims 2, and wasn’t ready to switch to a game with less options and freedom. However, once I switched, I never looked back. There are simply so very many things to do in 3!
Things I love:
- Controlling the pets
- The very open world
- Being able to control what sims do at work
- Profession jobs and self-employment!
- Horses!! (and minor pets) – you can practically make a zoo now! (and yay! unicorns!)
- Supernatural’s ability to make starting sims be .. well, supernatural. (although I hate that not all of the supernaturals can be gotten this way, ie aliens, mermaids, plantsims, imaginary friends
- Gnome collecting! (although why is it so tough?!)
- World Adventures travelling and Tomb-hunting.
- Scuba Diving and boats.
- SO many different career choices!
- The immense variety of being supernatural – every type of sim is very different!
- Lots of different skills to work on!
Things I DON’T love:
- Into The Future and the early expansions having no achievements.
- Lag. Nuff said.
- Load times. Again, enough said.
- Glitches, crashing, and bugs.
- SimPort is great… when it works. But it doesn’t work very often.
- Being able to play as a ghost and bring sims back is great, but WHY do ghosts move like snails?!?!
- Not being able to make the “cultural” or “hidden” traits be given to new sims.
- Sim routing at buildings – it makes for pile-ups at the school and university classes.
- Many of the skills are not integrated very well into careers.